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design
39 pages
Episodes (14)
Bob Baxley on Design as a Moral Obligation, Design Tenets, and the Primal Mark
Cameron Adams on Canva, Giving Away Your Lego, and the SEO Template Playbook
Dylan Field 2.0 on Figma
Dylan Field on Figma and Product Taste
Evan Spiegel on Consumer Social, the Distribution Problem, and Building Snap
Jenny Wen on Designing Claude, the Legibility Framework, and the Three Designer Archetypes
Jessica Hische on Lettering as Identity, Client Work, and Refreshing Lenny's Brand
Julie Zhuo on Design Leadership and Writing
Karri Saarinen on Linear, the Linear Method, and Craft-Driven Product Development
Katie Dill on Design Quality, the ROI of Design, and Operationalising Excellence
Lazar Jovanovic on Vibe Coding as a Profession, the Genie Framework, and PRD-Driven Development
Melanie Perkins on Canva, Column B Thinking, and Crazy Big Goals
Nan Yu on Speed, IC-First Product Design, and the Extreme Version Method
Neri Oxman on Material Ecology, Designing with Nature, and Engineering with Biology
Notes (4)
Jenny Wen on Designing Claude, the Legibility Framework, and the Three Designer Archetypes
Katie Dill on Design Quality, the ROI of Design, and Operationalising Excellence
Max Schoening on Malleable Software, Agency, and Building Products in the AI Era
Nan Yu on Speed, IC-First Product Design, and the Extreme Version Method
Concepts (4)
Agency-Control Trade-off
Legibility Framework
Malleable Software
Three Designer Archetypes
Themes (1)
Product Craft and the Role of Design
Speakers (16)
Bob Baxley
Cameron Adams
Dylan Field
Evan Spiegel
Jenny Wen
Jessica Hische
Judd Antin
Julie Zhuo
Katie Dill
Max Schoening
Melanie Perkins
Michelle Rial
Mihika Kapoor
Nan Yu
Neri Oxman
Yuhki Yamashita