Christopher Lochhead on Category Design, the Better Trap, and Languaging
Source: Lenny’s Podcast Speaker: Christopher Lochhead Date: September 2023 Link: https://www.lennysnewsletter.com/p/how-to-become-a-category-pirate-christopher
Key ideas
- The 76% rule and why competing is the wrong default. A peer-reviewed HBR study of all venture-backed US tech companies from 2000–2015 found that one company in each category earns approximately 76% of total market capitalisation. Most entrepreneurs make an unconsidered decision to compete in an existing category — to fight for the 24% — without realising they’ve made that decision. The alternative: category design, which creates demand rather than capturing it.
- The Better Trap: why better products in existing categories fail. Threads had the greatest distribution advantage in the history of apps (Meta brand, 3B+ Facebook users, free product, one-tap install) and failed. Amazon Fire Phone, Red Bull Cola, and Microsoft Stores all failed for the same reason: a known existing problem with a known existing solution produces no demand for an incrementally better version of that solution. Problems create categories; categories make products — not the other way around. “Product market fit” as a concept is backwards: you want to design a market for your product, not fit your product into a market.
- Frame, name, claim — and the strategic role of languaging. Category design operates through language. Elisha Otis called the elevator a “vertical railway” to make a solution-with-no-problem comprehensible. Starbucks invented “venti/grande/latte” to create price differentiation by changing the category of what was being purchased. OpenAI created “LLM” and “training data” and now owns the category language for generative AI. The company that creates the category’s language wins. New languaging → new thinking → new value perception.
- Backcasting and reject the premise. Mike Maples’ backcasting technique: stand in the desired future 5 years from now (where everything has gone incredibly) and look back, asking “what did we do to make this happen?” — rather than forecasting forward from the present. The present is an extension of the past; standing in it constrains imagination. Category designers reject the premise of the current solution entirely (“design a bicycle that cannot be ridden”) to open the aperture for radical innovation.
- Lightning strike marketing and super consumers. Category design marketing concentrates on 1–3 “lightning strike” moments per year of total saturation of super consumers (the 8–10% of buyers who drive most profits and set the zeitgeist), rather than spreading budget across 52 weeks (peanut butter). The goal: matter for one week per year, not be irrelevant all year. Super consumers are targeted in their native digital habitats; the category POV is positioned as education, not marketing. When the POV resonates, word of mouth does the rest.
Overview
Christopher Lochhead is the “Godfather of Category Design” — a 3× public company CMO, co-author of Play Bigger, Niche Down, and 22 Laws of Category Design, co-creator of the Category Pirates Substack, and advisor to 50+ venture-backed startups. The episode covers the full category design framework: the empirical case for designing new categories vs competing in existing ones (the 76% rule), the Better Trap (why better products fail), how to frame/name/claim a category through languaging and a point of view, how to think about problems rather than solutions (backcasting, reject the premise), and how to execute category marketing (lightning strike, super consumers, damming the demand). Also covers: why product market fit is a dangerous framing, why positioning in the competitive sense concedes too much, and how category design relates to WOM as the ultimate growth engine.
Related
- Product Positioning — April Dunford’s positioning framework; Lochhead’s category design is an upstream step that, if executed well, makes competitive positioning unnecessary
- Chandra Janakiraman on An Operator's Guide to Product Strategy — strategy as hypothesis; category design is one strategy content; the small S process is one method for deriving a category hypothesis
- 7 Powers — consistent with Hamilton Helmer’s power analysis; category design can generate counter-positioning power; the 76% rule is empirically consistent with the winner-take-most dynamics Helmer documents
Notes
See Christopher Lochhead on Category Design — notes for the full Adler frame, complete glossary, the Better Trap case study table, frame/name/claim operational breakdown, and comparison with April Dunford’s positioning framework. Deep-ingest: novel concept (Category Design) + dense framework + exceptional depth + cross-wiki resonance (Product Positioning).